Texture Customization
This page describes content that may be included in a future update.
This content has appeared in v1.17.0 development versions, but the full update containing it has not been released yet.
This page describes an experimental feature.
This feature might behave unexpectedly.
TIP
When Minecraft updates, if a vanilla texture is changed, the hash at the end of the filename will also change, so if you want support for a wider range of Minecraft versions, you may need multiple duplicates of the same texture with different hashes.
Themes are able to both add and replace assets in Ore UI, such as images, videos, and fonts.
NOTE: Replacing sounds with themes is not supported at this time, as in newer Minecraft versions, Ore UI is no longer capable of defining custom sound definitions or playing sound files from its assets folder, it is only able to play sounds defined in resource packs.
Finding the Texture Paths
Replacing the Textures
Ore UI Customizer App
This section describes a planned feature.
It has not appeared in any development versions yet, but is planned to be included in a future update.
Ore UI Customizer Website
This section describes a planned feature.
It has not appeared in any development versions yet, but is planned to be included in a future update.
Manual
Replacing the texture, video, or font works very similarly to a Minecraft resource pack.
Images go in the textures folder.
Videos go in the videos folder.
Fonts go in the font folder.
Once you have found the path of the asset you want to replace, you just put you modified asset at the same path within the corresponding folder for the type of file in the theme as the relative path to the file from the gui/dist folder.
For example, if you found your texture at gui/dist/hbui/assets/75-Achievement-Book-5bb7425bb0e4886e48df.png, then you would put your modified texture at theme/textures/hbui/assets/75-Achievement-Book-5bb7425bb0e4886e48df.png.
