v1.33.1 Changelog
Critical Bug Fixes
Commands
- Fixed a bug where when using the
\spawn
command, it would not cancel your teleport if you moved during the countdown.
Additions
Settings
- Added a settings option to change the number of decimal places for the health value displayed on players name tags.
Changes
UIs
- Updated the "Debug Info" section of the debug settings menu to be the medium form size instead of vanilla, also added a back button to the title bar.
- Updated the "Raw Config" section of the debug settings menu to be the medium form size instead of vanilla, also added a back button to the title bar.
- Updated the "Eval Auto Execute Settings" menu to be in fullscreen.
- Updated the compressed number format to be able to compress a lot more, instead of only compressing up to a vigintillion, now it compresses up to a centillion, and a millinillion as well.
Fixes
Settings
- Fixed a bug where the options that were only supposed to show in chat style settings when advanced mode was enabled, instead only showed when simple mode was enabled.
- Replaced the start and stop buttons for the protected areas refresher in the debug settings menu with start and stop buttons for the zone actions interval, as the protected areas refresher was deprecated in
v1.33.0
and the new system instead has the zone actions interval.
Technical Additions
- Added the
@minecraft/server-admin
module (modules.mcServerAdmin
ormodules["@minecraft/server-admin"]
). - Added the
@minecraft/vanilla-data
module (modules.mcVanillaData
ormodules["@minecraft/vanilla-data"]
). - Added the
@minecraft/common
module (modules.mcCommon
ormodules["@minecraft/common"]
).
Technical Changes
- Updated the
@minecraft/math
module fromv1.3.5
tov2.2.1
. - Moved the declaration (
.d.ts
) files to the same directory as thejs
files.