\block
Manages blocks.
\block
Dflt USM Sec Lvl: | admin |
---|---|
Dflt Required Tags: | canUseChatCommands |
Categories: | world, blocks |
Version: | 0.2.7-alpha.36 |
Undo Supported: | N/A |
Functional: | Yes |
Deprecated: | No |
Syntax
\block
\block <block: ({facing}|{^}|~)|x y z> ...
... get color ...
... <colorSpace: rgba|rgb> <unit: hex|frac|dec|decr>
... <colorSpace: {hsl}|{hsluv}|({hsv}|{hsb})|{hsi}|{hpluv}|{AdobeRGB}|{CIELuv}|{CIExyY}>
... get filllevel
(COMING SOON!)... get liquidtype
(COMING SOON!)... get waterlogged
(COMING SOON!)... get state <stateId: string>
(COMING SOON!)... get states
(COMING SOON!)... get tags
(COMING SOON!)... get component <componentId: {waterContainer}|{lavaContainer}|{snowContainer}|{potionContainer}>
... set color ...
... rgba hex <hexRGBAColor: RRGGBBAA|RGBA>
... rgba frac <red: float[min=0.0,max=1.0]> <green: float[min=0.0,max=1.0]> <blue: float[min=0.0,max=1.0]> <alpha: float[min=0.0,max=1.0]>
... rgba dec <red: int[min=0,max=255]> <green: int[min=0,max=255]> <blue: int[min=0,max=255]> <alpha: int[min=0,max=255]>
... rgba decr <red: float[min=0.0,max=255.0]> <green: float[min=0.0,max=255.0]> <blue: float[min=0.0,max=255.0]> <alpha: float[min=0.0,max=255.0]>
... rgb hex <hexRGBAColor: RRGGBB|RGB>
... rgb frac <red: float[min=0.0,max=1.0]> <green: float[min=0.0,max=1.0]> <blue: float[min=0.0,max=1.0]>
... rgb dec <red: int[min=0,max=255]> <green: int[min=0,max=255]> <blue: int[min=0,max=255]>
... rgb decr <red: float[min=0.0,max=255.0]> <green: float[min=0.0,max=255.0]> <blue: float[min=0.0,max=255.0]>
... hsl <hue: float[min=0.0,max=360.0]> <saturation: float[min=0.0,max=100.0]> <lightness: float[min=0.0,max=100.0]>
(COMING SOON!)... hsv <hue: float[min=0.0,max=360.0]> <saturation: float[min=0.0,max=100.0]> <value: float[min=0.0,max=100.0]>
(COMING SOON!)... hsb <hue: float[min=0.0,max=360.0]> <saturation: float[min=0.0,max=100.0]> <brightness: float[min=0.0,max=100.0]>
(COMING SOON!)... bin <red: binary> <green: binary> <blue: binary>
(COMING SOON!)... clear
... set filllevel <fillLevel: int[min=0,max=6]>
(COMING SOON!)... debug
Subcommands
get color
get filllevel
set color
set filllevel
debug
This section describes a planned feature.
It has not appeared in any development versions yet, but is planned to be included in a future update.
Examples
- Set the color of the water in the cauldron you are looking at to #87CEEB:
- Refill the liquid in the cauldron you are looking at:
Result
Command | Trigger | Result | |
---|---|---|---|
Any | The command is incomplete, or any argument is not specified correctly. | Unparseable | |
Any | You specified `block`, `^`, or `~` for the block parameter, and you are not facing a block. | Failed | |
Any | Otherwise | Successful |
History
Debug Sticks | |||||||
---|---|---|---|---|---|---|---|
v1.24.0 | release | Added |