\tint
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Tints the players skins a specified color, and optionally sets the alpha channel of their skins. The r, g, and b parameters are the color to tint it. The a parameter is the alpha channel. For the r, g, b, and a parameters, 1 is 0% brightness, 2 is 100% brightness, and anything higher than new makes the skins glow a certain amount. To enable the alpha channel you must set the useSpectatorMaterial parameter to 1, 0 is the default player material, 1 is the player material for players who are in spectator mode, 0 does not allow for an alpha channel, but 1 does allow for an alpha channel.
\tint
Dflt USM Sec Lvl: | admin |
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Dflt Required Tags: | canUseChatCommands |
Categories: | Entity Scale Add-On |
Version: | 1.0.4 |
Undo Supported: | N/A |
Functional: | Yes |
Deprecated: | No |
Syntax ​
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Result ​
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History ​
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